[PATCH] realtek-poe: add support for PoE on Realtek switches
Petr Štetiar
ynezz at true.cz
Wed May 12 02:09:28 PDT 2021
John Crispin <john at phrozen.org> [2021-05-11 17:22:43]:
Hi,
> package/network/config/realtek-poe/src/main.c | 844 ++++++++++++++++++
I would prefer to have this as out of tree project, so we could add CI
pipeline to it for improved QA.
> +struct port_config {
> + char name[16];
It would be nice to get rid of all those magic numbers as well, there is a lot
of them.
Ideally the command bytes offsets should be defined (via some enum?) as well,
so it's easier to review the code otherwise one would need to keep in head,
that byte 11 is CRC etc.
> + fprintf(stderr, "%s ->", type);
> + for (i = 0; i < 12; i++)
> + fprintf(stderr, " 0x%02x", data[i]);
> + fprintf(stderr, "\n");
ULOG_DBG ?
> + config.port_count = reply[3];
this should be checked for > MAX_PORT
> + state.ports[reply[2]].poe_mode = GET_STR(reply[3], mode);
reply[2] should be checked for > MAX_PORT
> + for (i = 0; i < 8; i++)
i < MAX_PORT
> + state.ports[reply[2]].watt = watt;
reply[2] should be checked for > MAX_PORT
> + if (ret)
> + fprintf(stderr, "Failed to add object: %s\n", ubus_strerror(ret));
ULOG_ERR ?
-- ynezz
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